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Mobile Courses

Mobile apps mainly run on mobile phones and tablets from Android and iOS from Apple. SpiralTrain provides app development training both in Android with Java and Kotlin as well as training in iOS with Swift and Objective C. SpiralTrain also provides cross platform development training in Xamarin and PhoneGap. Visit our LinkedIn, Facebook or Instagram page for an impression of SpiralTrain. Click on the links below for more information about the courses and the schedule.

Mobile Development Course List

Course iOS Development with Swift UI
Course iOS Development with SwiftUI
Code: MOB450
First start: 13-05-2024
4 days € 2650
Course Ionic Mobile Development
Course Ionic Mobile Development
Code: MOB800
First start: 20-05-2024
3 days € 1999
Course React Native Mobile Development
Course React Native Mobile Development
Code: MOB750
First start: 06-05-2024
3 days € 1999
Course Flutter Mobile Development Programming
Course Flutter Mobile Development
Code: MOB700
First start: 24-04-2024
3 days € 1999
Course Android Fundamentals
Course Android Fundamentals
Code: MOB100
First start: 03-06-2024
1 day € 749
Course Android Programming
Course Android Programming
Code: MOB200
First start: 13-05-2024
4 days € 2650
Course iOS Development with Swift
Course iOS Development with Swift
Code: MOB350
First start: 27-05-2024
5 days € 2999
Course Objective C Programming
Course Objective C Programming
Code: CPP600
First start: 10-07-2024
3 days € 1999
Course Kotlin Programming
Course Kotlin Programming
Code: PRG300
First start: 19-06-2024
3 days € 1999
Course Swift Programming
Course Swift Programming
Code: MOB300
First start: 29-05-2024
3 days € 1999
Course PhoneGap Programming
Course PhoneGap Programming
Code: MOB600
First start: 25-04-2024
2 days € 1499

Mobile Apps

Mobile application development is similar to Web application development and has its roots in more traditional software development. One critical difference, however, is that mobile applications (apps) are often written specifically to take advantage of the unique features a particular mobile device offers. For instance, a gaming app might be written to take advantage of the iPhone’s accelerometer.

Native App Development

One way to ensure that applications show optimum performance on a given device is to develop the application (app) natively on that device. This means that at a very low level, the code is written specifically for the processor in a particular device. When an app needs to run on multiple operating systems, however, there is little — if any — code that can be reused from the initial development. The application must essentially be rewritten for each specific device.

Browser Apps

In the future, it’s expected that a majority of mobile application development efforts will focus on creating browser-based applications that are device-agnostic. Browser-based applications are simply websites that are built for mobile browsers. Such sites are built to load quickly over a cellular network and have finger-friendly navigation.