- Learning by doing
- Trainers with practical experience
- Classroom training
- Detailed course material
- Clear content description
- Tailormade content possible
- Training that proceeds
- Small groups
Module 1 : Android Overview | Module 2 : Main Building Blocks | Module 3 : Activities and User Interface |
History of Android Android Stack Android Architecture Dissecting Android apps Building blocks Debugging Testing Android Security Creating your first project The manifest file Layout resource Running your app on Emulator | Activities Activity lifecycle Intents Services Content Providers Broadcast Receivers | Understand the Lifecycle Callbacks Specify Your App's Launcher Activity Create a New Instance Destroy the Activity Pause Your Activity Resume Your Activity Stop Your Activity Start/Restart Your Activity Save Your Activity State Restore Your Activity State XML versus Java UI Dips and sps Views and layouts Common UI components Handling user events |
Module 4 : Preferences and Files | Module 5 : Advanced UI | Module 6 : Device Support |
Get a Handle to a SharedPreferences Write to Shared Preferences Read from Shared Preferences Choose Internal or External Storage Obtain Permissions for External Storage Save a File on Internal Storage Save a File on External Storage Query Free Space Delete a File | Support Libraries Selection components Adapters Complex UI components Building UI for performance Menus and Dialogs Graphics and animations | Create Locale Directories and String Files Use the String Resources Create Different Layouts Create Different Bitmaps Specify Minimum and Target API Levels Check System Version at Runtime Use Platform Styles and Themes |
Module 7 : SQL Database | Module 8 : Content Providers | Module 9 : Multimedia in Android |
Introducing SQLite SQLiteOpenHelper and creating a database Opening and closing a database Working with cursors Inserts, updates, and deletes | Content provider MIME types Searching for content Adding, changing, and removing content Working with content files | Multimedia Supported audio formats Simple media playback Supported video formats Simple video playback |
This course is intended for experienced Java developers who want to learn how apps can be programmed for Android.
To participate in this course knowledge of and experience with programming in Java is required.
The theory is discussed on the basis of presentation slides. Demos provide an illustrative clarification of the discussed concepts. The theory is interspersed with exercises. The course material is in English.
Participants receive an official certificate Android Programming after successful completion of the course.
In the course Android Programming participants learn app development for the Android operating system. First a global overview of the Android platform is given and it is explained what makes Android unique and how it fundamentally differs from other platforms. Then the main building blocks of Android apps are on the agenda such as Activities and User Interface. Also Files and Preferences will get attention. During the course the participants develop an app that has a nice user interface, which uses web services for accessing cloud applications and which has a database for local data storage. The app is made with security in mind and works on any form factor from smartphone to tablet and TV. During the course, participants learn when and how the main building blocks of Android app development can be used. The participants come into contact with many facets of app development for Android such as activities, services, providers and receivers. Also best practices of Android development and debugging and testing apps is discussed. The latest version of the Android OS is used in the course with Android Studio as IDE and emulators for devices.
All our courses are classroom courses in which the students are guided through the material on the basis of an experienced trainer with in-depth material knowledge. Theory is always interspersed with exercises.
We also do custom classes and then adjust the course content to your wishes. On request we will also discuss your practical cases.
The course times are from 9.30 to 16.30. But we are flexible in this. Sometimes people have to bring children to the daycare and other times are more convenient for them. In good consultation we can then agree on different course times.
We take care of the computers on which the course can be held. The software required for the course has already been installed on these computers. You do not have to bring a laptop to participate in the course. If you prefer to work on your own laptop, you can take it with you if you wish. The required software is then installed at the start of the course.
Our courses are generally given with Open Source software such as Eclipse, IntelliJ, Tomcat, Pycharm, Anaconda and Netbeans. You will receive the digital course material to take home after the course.
The course includes lunch that we use in a restaurant within walking distance of the course room.
The courses are planned at various places in the country. A course takes place at a location if at least 3 people register for that location. If there are registrations for different locations, the course will take place at our main location, Houten which is just below Utrecht. A course at our main location also takes place with 2 registrations and regularly with 1 registration. And we also do courses at the customer’s location if they appreciate that.