- Learning by doing
- Trainers with practical experience
- Classroom training
- Detailed course material
- Clear content description
- Tailormade content possible
- Training that proceeds
- Small groups
Module 1 : Android Overview
Module 2 : Main Building Blocks
Module 3 : Activities and User Interface
|History of Android|
Dissecting Android apps
Creating your first project
The manifest file
Running your app on Emulator
|Understand the Lifecycle Callbacks|
Specify Your App's Launcher Activity
Create a New Instance
Destroy the Activity
Pause Your Activity
Resume Your Activity
Stop Your Activity
Start/Restart Your Activity
Save Your Activity State
Restore Your Activity State
XML versus Java UI
Dips and sps
Views and layouts
Common UI components
Handling user events
Module 4 : Preferences and Files
Module 5 : Advanced UI
Module 6 : Device Support
|Get a Handle to a SharedPreferences|
Write to Shared Preferences
Read from Shared Preferences
Choose Internal or External Storage
Obtain Permissions for External Storage
Save a File on Internal Storage
Save a File on External Storage
Query Free Space
Delete a File
Complex UI components
Building UI for performance
Menus and Dialogs
Graphics and animations
|Create Locale Directories and String Files|
Use the String Resources
Create Different Layouts
Create Different Bitmaps
Specify Minimum and Target API Levels
Check System Version at Runtime
Use Platform Styles and Themes
Module 7 : SQL Database
Module 8 : Content Providers
Module 9 : Multimedia in Android
SQLiteOpenHelper and creating a database
Opening and closing a database
Working with cursors
Inserts, updates, and deletes
|Content provider MIME types|
Searching for content
Adding, changing, and removing content
Working with content files
|Multimedia Supported audio formats|
Simple media playback
Supported video formats
Simple video playback
This course is intended for experienced Java developers who want to learn how apps can be programmed for Android.
To participate in this course knowledge of and experience with programming in Java is required.
The theory is discussed on the basis of presentation slides. Demos provide an illustrative clarification of the discussed concepts. The theory is interspersed with exercises. The course material is in English.
Participants receive an official certificate Android Programming after successful completion of the course.
In the course Android Programming participants learn app development for the Android operating system. First a global overview of the Android platform is given and it is explained what makes Android unique and how it fundamentally differs from other platforms. Then the main building blocks of Android apps are on the agenda such as Activities and User Interface. Also Files and Preferences will get attention. During the course the participants develop an app that has a nice user interface, which uses web services for accessing cloud applications and which has a database for local data storage. The app is made with security in mind and works on any form factor from smartphone to tablet and TV. During the course, participants learn when and how the main building blocks of Android app development can be used. The participants come into contact with many facets of app development for Android such as activities, services, providers and receivers. Also best practices of Android development and debugging and testing apps is discussed. The latest version of the Android OS is used in the course with Android Studio as IDE and emulators for devices.
All our courses are classroom courses in which the students are guided through the material on the basis of an experienced trainer with in-depth material knowledge. Theory is always interspersed with exercises.
We also do custom classes and then adjust the course content to your wishes. On request we will also discuss your practical cases.
The course times are from 9.30 to 16.30. But we are flexible in this. Sometimes people have to bring children to the daycare and other times are more convenient for them. In good consultation we can then agree on different course times.
We take care of the computers on which the course can be held. The software required for the course has already been installed on these computers. You do not have to bring a laptop to participate in the course. If you prefer to work on your own laptop, you can take it with you if you wish. The required software is then installed at the start of the course.
Our courses are generally given with Open Source software such as Eclipse, IntelliJ, Tomcat, Pycharm, Anaconda and Netbeans. You will receive the digital course material to take home after the course.
The course includes lunch that we use in a restaurant within walking distance of the course room.
The courses are planned at various places in the country. A course takes place at a location if at least 3 people register for that location. If there are registrations for different locations, the course will take place at our main location, Houten which is just below Utrecht. A course at our main location also takes place with 2 registrations and regularly with 1 registration. And we also do courses at the customer’s location if they appreciate that.
The intellectual property rights of the published course content, also referred to as an information sheet, belong to SpiralTrain. It is not allowed to publish the course information, the information sheet, in written or digital form without the explicit permission of SpiralTrain. The course content is to be understood as the description of the course content in sentences as well as the division of the course into modules and topics in the modules.