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Course Android Programming

Course Android Programming
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  • Modules
  • Course
  • Content
  • General information
    General
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  • Module 1 : Android Overview

    Module 2 : Main Building Blocks

    Module 3 : Activities and User Interface

    History of Android
    Android Stack
    Android Architecture
    Dissecting Android apps
    Building blocks
    Debugging
    Testing
    Android Security
    Creating your first project
    The manifest file
    Layout resource
    Running your app on Emulator
    Activities
    Activity lifecycle
    Intents
    Services
    Content Providers
    Broadcast Receivers
    Understand the Lifecycle Callbacks
    Specify Your App's Launcher Activity
    Create a New Instance
    Destroy the Activity
    Pause Your Activity
    Resume Your Activity
    Stop Your Activity
    Start/Restart Your Activity
    Save Your Activity State
    Restore Your Activity State
    XML versus Java UI
    Dips and sps
    Views and layouts
    Common UI components
    Handling user events

    Module 4 : Preferences and Files

    Module 5 : Advanced UI

    Module 6 : Device Support

    Get a Handle to a SharedPreferences
    Write to Shared Preferences
    Read from Shared Preferences
    Choose Internal or External Storage
    Obtain Permissions for External Storage
    Save a File on Internal Storage
    Save a File on External Storage
    Query Free Space
    Delete a File
    Support Libraries
    Selection components
    Adapters
    Complex UI components
    Building UI for performance
    Menus and Dialogs
    Graphics and animations
    Create Locale Directories and String Files
    Use the String Resources
    Create Different Layouts
    Create Different Bitmaps
    Specify Minimum and Target API Levels
    Check System Version at Runtime
    Use Platform Styles and Themes

    Module 7 : SQL Database

    Module 8 : Content Providers

    Module 9 : Multimedia in Android

    Introducing SQLite
    SQLiteOpenHelper and creating a database
    Opening and closing a database
    Working with cursors
    Inserts, updates, and deletes
    Content provider MIME types
    Searching for content
    Adding, changing, and removing content
    Working with content files
    Multimedia Supported audio formats
    Simple media playback
    Supported video formats
    Simple video playback
  • Audience Android Programming Course

    Course Android Programming This course is intended for experienced Java developers who want to learn how apps can be programmed for Android.

    Prerequisites Android Programming Course

    To participate in this course knowledge of and experience with programming in Java is required.

    Realization Training Android Programming

    The theory is discussed on the basis of presentation slides. Demos provide an illustrative clarification of the discussed concepts. The theory is interspersed with exercises. The course material is in English.

    Certification Android Programming

    Participants receive an official certificate Android Programming after successful completion of the course.

  • Course Android Programming

    In the course Android Programming participants learn app development for the Android operating system. First a global overview of the Android platform is given and it is explained what makes Android unique and how it fundamentally differs from other platforms. Then the main building blocks of Android apps are on the agenda such as Activities and User Interface. Also Files and Preferences will get attention. During the course the participants develop an app that has a nice user interface, which uses web services for accessing cloud applications and which has a database for local data storage. The app is made with security in mind and works on any form factor from smartphone to tablet and TV. During the course, participants learn when and how the main building blocks of Android app development can be used. The participants come into contact with many facets of app development for Android such as activities, services, providers and receivers. Also best practices of Android development and debugging and testing apps is discussed. The latest version of the Android OS is used in the course with Android Studio as IDE and emulators for devices.

  • Course Forms

    All our courses are classroom courses in which the students are guided through the material on the basis of an experienced trainer with in-depth material knowledge. Theory is always interspersed with exercises.

    Customization

    We also do custom classes and then adjust the course content to your wishes. On request we will also discuss your practical cases.

    Course times

    The course times are from 9.30 to 16.30. But we are flexible in this. Sometimes people have to bring children to the daycare and other times are more convenient for them. In good consultation we can then agree on different course times.

    Hardware

    We take care of the computers on which the course can be held. The software required for the course has already been installed on these computers. You do not have to bring a laptop to participate in the course. If you prefer to work on your own laptop, you can take it with you if you wish. The required software is then installed at the start of the course.

    Software

    Our courses are generally given with Open Source software such as Eclipse, IntelliJ, Tomcat, Pycharm, Anaconda and Netbeans. You will receive the digital course material to take home after the course.

    Lunch

    The course includes lunch that we use in a restaurant within walking distance of the course room.

    Locations

    The courses are planned at various places in the country. A course takes place at a location if at least 3 people register for that location. If there are registrations for different locations, the course will take place at our main location, Houten which is just below Utrecht. A course at our main location also takes place with 2 registrations and regularly with 1 registration. And we also do courses at the customer’s location if they appreciate that.