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Course C# Programming

Course C# Programming
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  • Modules
  • Course
  • Content
  • General information
    General
  • Reviews
  • Module 1 : C# Intro

    Module 2 : Language Syntax

    Module 3 : Classes and Objects

    What is C#?
    C# Versions
    .NET Versions
    .NET Architecture
    Common Language Runtime
    Managed Code
    C# Compilation
    Compilation and Execution
    Managed Execution
    Assemblies
    MSIL and Metadata
    Application Types
    Garbage Collection
    .NET Framework Class Library
    C# Resources
    C# Data Types
    Console IO
    Variables
    Variable Scope
    Case Sensitivity
    Operators
    Flow Control
    if Statement
    switch Statement
    for Loops
    foreach Statement
    while Statement
    do Statements
    break and continue
    Strings
    Arrays
    Methods
    Parameter Passing
    Classes and Objects
    Example Class and Objects
    Class Definition
    Encapsulation
    Access Modifiers
    Constructors
    Creating Objects
    Fields
    Properties
    Special Properties
    static Modifier
    Overloading
    Constants
    Common Type System
    Value Types
    Reference Types
    Object References

    Module 4 : Inheritance

    Module 5 : Exception Handling

    Module 6 : Namespaces

    Inheritance
    Derived Classes
    Overriding Methods
    Hiding Methods
    Polymorphism
    Abstract Classes
    Interfaces
    Implementing Interfaces
    Type Casting
    Implicit Casting
    Explicit Casting
    Error Conditions
    Exceptions in C#
    Exception Handling Syntax
    Exception Flow
    Exceptions Template
    Exceptions Object
    finally Clause
    Throwing Exceptions
    User Defined Exceptions
    Catching User Exceptions
    What are Namespaces?
    .NET Namespaces
    Defining Namespaces
    Using Namespaces
    Nested Namespaces
    Namespace Aliases
    Namespace Directory
    Assemblies
    Modules
    MathLibrary Module
    Assembly Manifest
    AssemblyInfo
    Using MathLibrary
    Types of Assemblies
    Global Assembly Cache
    Strong Names

    Module 7 : Threads

    Module 8 : Synchronization

    Module 9 : Special Classes

    Multiple Threads
    Benefits and Drawbacks
    Thread Characteristics
    C# Thread Model
    Thread Class
    Thread Stack
    Thread Delegate
    Multiple Threads
    Autonomous Classes
    Passing Parameters
    Thread Naming
    Background Threads
    Thread Exceptions
    Thread Methods
    Concurrent Method Invocation
    Synchronization
    Blocking on Monitor
    Lock Statement
    Mutual Exclusion in C#
    Joining Threads
    Interrupting Threads
    DeadLock
    Wait Handles
    Interthread Communication
    Condition Synchronization
    Monitor Wait and Pulse
    What is a Delegate?
    Benefits of Delegates
    Multicasting
    Delegates and Events
    Simple Event Handling
    Enumerations
    Enumeration Base Types
    Extension Methods
    Partial Classes
    Attributes
    Attribute Parameters
    Custom Attributes
    Nullable Types
    Static Classes

    Module 10 : Utility Classes

    Module 11 : Generics

    Module 12 : Collections

    Object Class
    Boxing and Unboxing
    Overriding Equals
    Math Class
    DateTime Structure
    Regex Class
    Input Conversion
    Convert Class
    Process Class
    Environment Class
    Globalization
    Localizing Dates
    Localizing Numbers
    XML Documentation
    What are Generics?
    Need for Generics
    Generic Class Syntax
    Benefits of Generics
    Multiple Generic Parameters
    Runtime Type
    Parameter Constraints
    Generic Methods
    What are Collections?
    Framework Classes
    Properties of Collections
    Predefined Collections
    Array Class
    List Class
    Queue Class
    Queue Methods
    Stack Class
    Stack Methods
    Linked List
    Sorted List
    Dictionary
    Hashtable
    BitArray

    Module 13 : File I/O

    Stream I/O
    I/O Classes
    File Types
    Writing Text File
    Reading Text File
    Using Directive
    Accessing Binary Files
    Buffered Streams
    Serialization
    Implementing Serialization
    Accessing File System
    Directory Classes
  • Audience C# Programming Course

    Course C# Programming The course is designed for experienced developers with a background in Java, C++, Delphi or Visual Basic.

    Prerequisites Course C# Programming

    Participants in this course must have experience in Java, C++, Delphi or Visual Basic. Also they are required to know the basics of the .NET Framework.

    Realization Training C# Programming

    The theory is presented on the basis of presentation slides. Demos are used to clarify the discussed concepts. The theory is interspersed with exercises. The course material is in English.

    Certification C# Programming

    Participants receive an official certificate C# Programming after successful completion of the course.

  • Course C# Programming

    In this course participants learn programming in the .NET platform and the C# language. The emphasis of the course is on the C# syntax, program structure and implementation details. After attending the course participants will be able to describe the role that C# plays in the .NET Framework and the .NET Platform. They are able to program a simple application, to document it and to compile and debug the application. Participants learn how to use variables, data types, operators, loops, and exception handling. They also learn to call methods and to write methods and to deal with arrays and object oriented programming with classes and objects. In addition the participants learn how to use delegates, events, properties, indexers and attributes. The latest version of C# is used in the course.

  • Course Forms

    All our courses are classroom courses in which the students are guided through the material on the basis of an experienced trainer with in-depth material knowledge. Theory is always interspersed with exercises.

    Customization

    We also do custom classes and then adjust the course content to your wishes. On request we will also discuss your practical cases.

    Course times

    The course times are from 9.30 to 16.30. But we are flexible in this. Sometimes people have to bring children to the daycare and other times are more convenient for them. In good consultation we can then agree on different course times.

    Hardware

    We take care of the computers on which the course can be held. The software required for the course has already been installed on these computers. You do not have to bring a laptop to participate in the course. If you prefer to work on your own laptop, you can take it with you if you wish. The required software is then installed at the start of the course.

    Software

    Our courses are generally given with Open Source software such as Eclipse, IntelliJ, Tomcat, Pycharm, Anaconda and Netbeans. You will receive the digital course material to take home after the course.

    Lunch

    The course includes lunch that we use in a restaurant within walking distance of the course room.

    Locations

    The courses are planned at various places in the country. A course takes place at a location if at least 3 people register for that location. If there are registrations for different locations, the course will take place at our main location, Houten which is just below Utrecht. A course at our main location also takes place with 2 registrations and regularly with 1 registration. And we also do courses at the customer’s location if they appreciate that.