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Learning by doing
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Trainers with practical experience
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Classroom training
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Detailed course material
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Clear content description
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Tailormade content possible
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Training that proceeds
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Small groups
In the course Objective C Programming participants learn the basics of the Objective C programming language for iOS development. The course does not address the development of iOS app, but is a preparatory course in which the Objective C language in which iOS apps are written is treated.
First Apple's XCode development environment is discussed and how to create and manage projects.
Next attention is paid to the basic syntax of the ANSI C programming language with statements, variables, data types, declarations, selections with if and iterations with for and while loops.
Also more advanced features of C are addressed like using functions and passing of parameters, creating user defined data types with structs and typedefs, working with pointers and addressing and allocating memory.
Next specific Objective C features like objects, classes, instance variables and methods are discussed as well as object communication through messages, accessors and properties.
Also the Foundation framework that provides a set of useful primitive Objective C classes is treated as well as the functionality that it adds to Objective C.
Finally the memory management model of Objective C is on the course program.
This course is designed for participants who want to learn the basics of Objective C in preparation for the development of iOS and OS X applications.
No programming knowledge is required to participate in this course. Prior knowledge of programming languages such as Java or Visual Basic is beneficial for the understanding.
The theory is treated on the basis of presentation slides. Demos are used to clarify the theory. There is ample opportunity to practice and theory and exercise are interspersed. The course uses the XCode development environment.
After successful completion of the course the participants receive an official certificate Objective C Programming.
Module 1 : XCode Intro |
Module 2 : ANSI C language |
Module 3 : C constructs |
Xcode IDE Project creation Setting preferences Using navigator Groups Code Editor Jump bar Utilities |
Variables Data types Operators Selections if and else switch and case Iterations for and while |
Arrays Functions Scope of variables Parameter passing Call by value Structs and Enums Typedefs Pointers |
Module 4 : Objective C |
Module 5 : Foundation Framework |
Module 6 : Memory Management |
Objects and Classes Implementing a Class Creating Objects Instance variables Using Methods Using Properties Property Attributes Method Dispatch Custom Initializers Designated Initializers Initializer Chain |
What is Foundation Framework? NSObject Strings NSString Using Arrays NSArray NSNumber NSDictionary NSError NSData NSException |
Memory Address Basics Memory Pointers Addresses Understanding Pointers Stack and Heap Memory Automatic Memory Management Requesting Memory Deallocating Memory Managing Memory in Objective-C Using the Retain/Release Model Retain counts |
All our courses are classroom courses in which the students are guided through the material on the basis of an experienced trainer with in-depth material knowledge. Theory is always interspersed with exercises.
We also do custom classes and then adjust the course content to your wishes. On request we will also discuss your practical cases.
The course times are from 9.30 to 16.30. But we are flexible in this. Sometimes people have to bring children to the daycare and other times are more convenient for them. In good consultation we can then agree on different course times.
We take care of the computers on which the course can be held. The software required for the course has already been installed on these computers. You do not have to bring a laptop to participate in the course. If you prefer to work on your own laptop, you can take it with you if you wish. The required software is then installed at the start of the course.
Our courses are generally given with Open Source software such as Eclipse, IntelliJ, Tomcat, Pycharm, Anaconda and Netbeans. You will receive the digital course material to take home after the course.
The course includes lunch that we use in a restaurant within walking distance of the course room.
The courses are planned at various places in the country. A course takes place at a location if at least 3 people register for that location. If there are registrations for different locations, the course will take place at our main location, Houten which is just below Utrecht. A course at our main location also takes place with 2 registrations and regularly with 1 registration. And we also do courses at the customer’s location if they appreciate that.
At the end of each course, participants are requested to evaluate the course in terms of course content, course material, trainer and location. The evaluation form can be found at https://www.klantenvertellen.nl/reviews/1039545/spiraltrain?lang=en. The evaluations of previous participants and previous courses can also be found there.
The intellectual property rights of the published course content, also referred to as an information sheet, belong to SpiralTrain. It is not allowed to publish the course information, the information sheet, in written or digital form without the explicit permission of SpiralTrain. The course content is to be understood as the description of the course content in sentences as well as the division of the course into modules and topics in the modules.