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Learning by doing
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Trainers with practical experience
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Classroom training
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Detailed course material
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Clear content description
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Tailormade content possible
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Training that proceeds
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Small groups
In the course JavaFX Programming you will learn to use JavaFX for designing desktop and mobile front ends.
JavaFX is pitched squarely at the Adobe Flash / Microsoft Silverlight arena of bringing rich interfaces to internet and mobile applications. The course is aimed at Java developers who need to create front ends to replace AWT and Swing (for desktop) or Java ME and JWT (for mobile).
In this course students will learn to create user interfaces using a declarative style enabled by the JavaFX builder classes. Attention is paid to patterns for JavaFX developers and to property binding to keep the UI synchronized with the model.
Students will also learn about JavaFX UI controls, charts, shapes, effects, transformations and animations to create stunning, responsive, user interfaces.
Also discussed are the JavaFX layout classes to define the user interface in a cross-platform fashion and the observable collection classes to observe changes in, and bind to, Java collections.
Finally JavaFX media classes to play audio and video are treated and the interaction with external application services to create an enterprise application with JavaFX as well.
Java developers who need to learn JavaFX for designing desktop and mobile front ends.
To join this course knowledge of Java development is required. Experience with GUI design is beneficial for a proper understanding.
The theory is treated on the basis of presentation slides and is interspersed with exercises. Demos are used to clarify the theory. The course material is in English. The course times are from 9.30 up and to 16.30.
Participants receive an official certificate Java FX Programming after successful completion of the course.
Module 1 : JFX Intro |
Module 2 : Creating a GUI |
Module 3 : Properties and Bindings |
Introducing JavaFX Minimum effort and maximum impact Comparing Java and JavaFX Comparing JavaFX with Adobe AIR GWT, and Silverlight Deployment and More Packaging and Deployment JavaFX in Swing Interoperability with SWT Use a Doclet |
Startup Window Main Window Menu Bar Selection and Message Bar Content Panel Library Panel Hierarchy Panel Inspector Panel Style Sheet Support Internationalization Support |
Understanding Properties Defining a Property Using a ChangeListener High-Level Binding API Using the Bindings Class Combining Both Approaches Observable, ObservableValue InvalidationListener ChangeListener Low-Level Binding API |
Module 4 : JavaFX |
Module 5 : JavaFX UI Controls |
Module 6 : Collections |
Application Logic Architecture and Framework Work with the Scene Graph Use Properties and Binding Add Text Work with UI Controls Work with Collections Concurrency and Threads Implement Best Practices |
Work with Layouts Build UI with FXML Handle Events Create Charts Add HTML Content Skin Applications with CSS Drag and Drop Data Work with Canvas Scene Builder |
Java Collections Basics Using a List Using a Map Collections Class JavaFX Collections Using an ObservableList Using ObservableMap FXCollections Change Notifications |
Module 7 : Creating JavaFX Charts |
Module 8 : Using Media Classes |
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Introduction to JavaFX Charts Pie Chart Line Chart Area Chart Bubble Chart Scatter Chart Bar Chart Styling Charts with CSS |
Effects and Animation Create Visual Effects 2D Transformations 3D Transformations Add Transitions & Animation Incorporate Media Media Classes External Services |
All our courses are classroom courses in which the students are guided through the material on the basis of an experienced trainer with in-depth material knowledge. Theory is always interspersed with exercises.
We also do custom classes and then adjust the course content to your wishes. On request we will also discuss your practical cases.
The course times are from 9.30 to 16.30. But we are flexible in this. Sometimes people have to bring children to the daycare and other times are more convenient for them. In good consultation we can then agree on different course times.
We take care of the computers on which the course can be held. The software required for the course has already been installed on these computers. You do not have to bring a laptop to participate in the course. If you prefer to work on your own laptop, you can take it with you if you wish. The required software is then installed at the start of the course.
Our courses are generally given with Open Source software such as Eclipse, IntelliJ, Tomcat, Pycharm, Anaconda and Netbeans. You will receive the digital course material to take home after the course.
The course includes lunch that we use in a restaurant within walking distance of the course room.
The courses are planned at various places in the country. A course takes place at a location if at least 3 people register for that location. If there are registrations for different locations, the course will take place at our main location, Houten which is just below Utrecht. A course at our main location also takes place with 2 registrations and regularly with 1 registration. And we also do courses at the customer’s location if they appreciate that.
At the end of each course, participants are requested to evaluate the course in terms of course content, course material, trainer and location. The evaluation form can be found at https://www.klantenvertellen.nl/reviews/1039545/spiraltrain?lang=en. The evaluations of previous participants and previous courses can also be found there.
The intellectual property rights of the published course content, also referred to as an information sheet, belong to SpiralTrain. It is not allowed to publish the course information, the information sheet, in written or digital form without the explicit permission of SpiralTrain. The course content is to be understood as the description of the course content in sentences as well as the division of the course into modules and topics in the modules.