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Learning by doing
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Trainers with practical experience
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Classroom training
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Detailed course material
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Clear content description
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Tailormade content possible
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Training that proceeds
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Small groups
The course Programming Fundamentals is designed for individuals who want to learn the principles of programming and to apply their programming knowledge in any language on any platform.
To participate in this course no specific prior knowledge is required. General knowledge of and experience with computers is desirable.
The theory is discussed on the basis of presentation slides. Demos are used to clarify the concepts. The C language is used as an example language. The theory is interspersed with exercises in which participants solve simple programming problems.
Participants receive an official certificate Programming Fundamentals after successful completion of the course.
In the course Programming Fundamentals the basic principles of programming are discussed on the basis of a programming language. The language is not central to this course, but you need a language to program in.
The method of structured programming is paramount. Simple problems are analyzed and converted into instructions in the programming language. The participants learn how to formulate a problem in Nassi Schneiderman diagrams and Data Flow diagrams.
Attention is paid to writing programs in source code and translating this code with compiler and linker to executable binary code. The participants also learn about statements, operators, variables, constants, arrays and data types and control flow constructions such as branching with if, then, else, select, case and iterations with while, for, do, break and continue.
Reuse of code with functions is discussed. Both calling functions from a library and writing functions yourself is subject matter of the course. The difference between call-by value and call-by reference is explained. Pointers which allow memory to be addressed and traversed are also discussed.
The course ends with an introduction to object oriented programming. After completing the course, participants are able to write small programs that solve programming problems. They will not be aware of all the ins and outs of the language because that is not the purpose of this course.
Module 1 : Intro Programming |
Module 2 : Structure Diagrams |
Module 3 : Variables and Data Types |
Programming Languages Language Syntax Levels of Programming Language Generations Unstructured Programming Procedural Programming Object Oriented Programming Compiled Language C Compiling and Linking Creating Executables Intermediate Language Java Compiler and Interpreter Compiling and Running Java Programs Script Language Python Running Python Scripts |
Software Development Phases Structured Programming Pseudo Code Program Structure Diagrams PSD Instructions PSD Selection Diagrams Multiple Selection Diagrams Iteration Diagrams While and For Iteration Logical Operations in PSD’s Input and Output I/O in PSD Average PSD File I/O in PSD Functions in PSD |
Variables Data Types Assignment Instructions Variable Declaration Variable Initialization Java Data Types JavaScript Data Types PHP Data Types Identifiers Identifiers Examples Constants Strong Typing Weak Typing Dynamic Typing Comments |
Module 4 : Control Flow |
Module 5 : Operators |
Module 6 : Arrays |
Control Structures if Statement if else Statement if else Examples Multiple Selections Nested if Statements switch case Statement Iteration Statements for Loop while and do..while Loop break and continue |
What is an Operator? JavaScript Operators Arithmetic Operators Logical Operators Comparison Operators Assignment Operators String Operators Bitwise Operators Other Operators Operator Precedence Expressions |
What are Arrays? Creating Arrays Initializing Arrays Accessing Arrays Array Indexes Array length Processing with for Processing with for each Multidimensional Arrays Associative Arrays JavaScript Associative Arrays PHP |
Module 7 : Functions |
Module 8 : Pointers |
Module 9 : Classes and Objects |
Library Functions User Defined Functions Calling Functions Advantages of Functions Function Prototype Function Definition Passing Parameters Local and Global Variables Return Statement Types of Calls Recursion |
Pointers Variables and Addresses Pointer Declaration Initializing Pointers Pointers to Variables Pointer Dereferencing Pointer Assignment Call by Value and by Reference Pointers and Arrays Address Arithmetic Arrays in Function Calls |
Class Definition Encapsulation Access Modifiers Constructors Creating Objects Fields and Methods Instance variables Class variables Using Objects Object References Object Destruction |
All our courses are classroom courses in which the students are guided through the material on the basis of an experienced trainer with in-depth material knowledge. Theory is always interspersed with exercises.
We also do custom classes and then adjust the course content to your wishes. On request we will also discuss your practical cases.
The course times are from 9.30 to 16.30. But we are flexible in this. Sometimes people have to bring children to the daycare and other times are more convenient for them. In good consultation we can then agree on different course times.
We take care of the computers on which the course can be held. The software required for the course has already been installed on these computers. You do not have to bring a laptop to participate in the course. If you prefer to work on your own laptop, you can take it with you if you wish. The required software is then installed at the start of the course.
Our courses are generally given with Open Source software such as Eclipse, IntelliJ, Tomcat, Pycharm, Anaconda and Netbeans. You will receive the digital course material to take home after the course.
The course includes lunch that we use in a restaurant within walking distance of the course room.
The courses are planned at various places in the country. A course takes place at a location if at least 3 people register for that location. If there are registrations for different locations, the course will take place at our main location, Houten which is just below Utrecht. A course at our main location also takes place with 2 registrations and regularly with 1 registration. And we also do courses at the customer’s location if they appreciate that.
The intellectual property rights of the published course content, also referred to as an information sheet, belong to SpiralTrain. It is not allowed to publish the course information, the information sheet, in written or digital form without the explicit permission of SpiralTrain. The course content is to be understood as the description of the course content in sentences as well as the division of the course into modules and topics in the modules.